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TIGER MARTIN

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Technical Game Designer with a passion for creating engaging experiences through both programming and design. Focused on promoting collaboration between disciplines to streamline workflows and enhance development efficiency.

Skills

Unity (4 years)

C# (4 years)

C++ (1 year)

Java (1 year)

Game Design

Project Management

  • GitHub
  • itch logo main
  • Instagram
  • LinkedIn

GAME PROJECTS

Päls och Fjäder: Skogshjältarna

PÄLS & FJÄDER

A party game where two players work together to operate a pelican & squirrel duo, putting out forest fires.

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TERRIUM MOD

A minecraft mod about expanding exploration in the world such as deeper caves and expanded functionalities to items.

DIENER DATES

Restaurant management dating simulator with branching dialogues and different endings.

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MINI GUNGOLF

A minigolf game using guns instead of golf clubs. Has a singleplayer campaign and 8 player online matches.

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LEGEND OF EGG

Vampire survivors style reverse bullet hell with 20+ weapons and procedurally generates upgrades.

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ENTITY

Pacman style horror game where the player has limited vision and faces enemies with unique traits.

EDUCATIONS

Futuregames

Game Programmer (2024-)

Södertörn University

Game Design & Scripting (2021-2024)

©2024 Tiger Martin
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